MPak v6.0.2 Release


A quick little update that adds and fixes some issues. Have fun~! :3



Changelogs

Additions:

  • Added trigger states to MTriggerVolume
  • Added the ability to see the Movement property tab inside all MInfo's


Changes:

  • MVersion is now a placeable actor in the level editor. This allows mappers to identify the current version of MPak they're using by placing it down and checking the version
  • Fixed a bug in MCutsceneCreator where if an actor's event matched the name of the CutsceneName starting from the right side, it would incorrectly assume that a cutscene should be made, causing CutScript overlap (which is very bad)
  • Fixed a bug in MCutsceneCreator where the AlternateEvent variable could not be accessed without the Event of the actor needing to be fixed, meaning no fixes for the wrong CutsceneName call could always be made
  • MTriggerVolumes now have the tag that equals their object Name. To turn on or off the MTriggerVolume, fire an event to the MTriggerVolume's object Name with the corresponding state
  • Fixed a bug in MTriggerVolume where bTriggerByDirection would not behave correctly

Files

Master Pack [v6.0.2] 401 kB
Nov 06, 2023

Get Master Pack (MPak) [v11.0] -- Shrek 2 (PC) Mod/Library

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