MPak v6.0.2 Release
A quick little update that adds and fixes some issues. Have fun~! :3
Changelogs
Additions:
- Added trigger states to MTriggerVolume
- Added the ability to see the Movement property tab inside all MInfo's
Changes:
- MVersion is now a placeable actor in the level editor. This allows mappers to identify the current version of MPak they're using by placing it down and checking the version
- Fixed a bug in MCutsceneCreator where if an actor's event matched the name of the CutsceneName starting from the right side, it would incorrectly assume that a cutscene should be made, causing CutScript overlap (which is very bad)
- Fixed a bug in MCutsceneCreator where the AlternateEvent variable could not be accessed without the Event of the actor needing to be fixed, meaning no fixes for the wrong CutsceneName call could always be made
- MTriggerVolumes now have the tag that equals their object Name. To turn on or off the MTriggerVolume, fire an event to the MTriggerVolume's object Name with the corresponding state
- Fixed a bug in MTriggerVolume where bTriggerByDirection would not behave correctly
Files
Master Pack [v6.0.2] 401 kB
Nov 06, 2023
Get Master Pack (MPak) [v11.0] -- Shrek 2 (PC) Mod/Library
Master Pack (MPak) [v11.0] -- Shrek 2 (PC) Mod/Library
A complex, yet intuitive and fully-documented library of code that provides a lot of convenient features for modders!
More posts
- MPak v11.0 ReleaseApr 12, 2024
- MPak v10.1 ReleaseFeb 19, 2024
- MPak v10.0 ReleaseFeb 12, 2024
- MPak v9.0 ReleaseJan 30, 2024
- MPak v8.0 ReleaseJan 13, 2024
- MPak v7.1.1 ReleaseJan 01, 2024
- MPak v7.1 ReleaseDec 25, 2023
- MPak v7.0 ReleaseNov 27, 2023
- MPak v6.0.4 ReleaseNov 12, 2023
- MPak v6.0.3 ReleaseNov 06, 2023
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